Enemy Log
๐ Devlog Update - September 2024 ๐
Hey everyone! This update brings some big changes and improvements to Neon Bullet. Letโs dive right in!
๐ฏ Damage Balancing
After testing and listening to your feedback, Iโve balanced the damage system to make combat feel more rewarding. Enemies are now more responsive to your attacks, and youโll feel a real sense of progression as you power up!
๐น๏ธ Improved Controls
Controls are smoother and more intuitive than ever! Your ship responds quicker, and input remapping is now seamless, giving you more control over the action.
๐พ New Enemies & Abilities
Get ready to face off against new enemies! Each comes with unique abilities that will keep you on your toes. The new powers they've got will make the battles even more intense, so stay sharp!
๐จ Enemy Visual Improvements
Iโve reworked enemy designs to make them stand out more, with vibrant colors and smoother animations. Expect an upgraded visual experience with each encounter!
๐ Minor Bug Fixes
Iโve also squashed some minor bugs to improve the overall gameplay experience. The game should now run smoother, with fewer hiccups along the way!
Thanks for all your support and feedback! More exciting updates are coming soon, so stay tuned!
๐ฅ Keep fighting, pilots! ๐ฅ
Files
Get Neon Bullet
Neon Bullet
Beta Test
Status | In development |
Author | Rpics Studio |
Genre | Shooter, Survival |
Tags | 2D, Pixel Art, Retro, Roguelike, Short |
Languages | English |
Accessibility | Configurable controls |
More posts
- Penultimate Beta 1.0.045 days ago
- Colored Update6 days ago
- Edit Bugs6 days ago
- Beta Test 1.0.0.020 days ago
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