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DevLog - September Update
General Improvements
I've made several improvements to the UI, making the overall game experience smoother and more intuitive.
New graphics have been added for ship customization, giving players more options to personalize their ships.
Input Remapping
The input remapping system has been fixed to ensure an easier and bug-free configuration of controls.
Drop and Boss Systems
I've fixed the drop system, making loot distribution more balanced.
Boss behavior has been adjusted, particularly reducing the AI difficulty for some bosses that were too hard to beat.
Wave System
The enemy wave system has been improved, offering a more engaging and well-balanced gameplay experience.
Projectiles
Improved projectile visuals to make them more visually appealing.
Fixed projectile behavior issues and balanced the damage output.
TVB-OS Boss
The graphics for the TVB-OS boss have been enhanced, making it look more impressive and consistent with the game's style.
Minor Bug Fixes
Various minor bugs have been fixed to improve the overall stability of the game.
Get Neon Bullet
Neon Bullet
Beta Test
Status | In development |
Author | Rpics Studio |
Genre | Shooter, Survival |
Tags | 2D, Pixel Art, Retro, Roguelike, Short |
Languages | English |
Accessibility | Configurable controls |
More posts
- Penultimate Beta 1.0.045 days ago
- Colored Update6 days ago
- Enemy Log6 days ago
- Beta Test 1.0.0.020 days ago
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